|
Post by Joure on Feb 9, 2017 9:30:50 GMT
Hi everyone, quite an important update today with some cool changes and new content. Updated HUD with functionality I went over the HUD and added some functionality to it. Most noticeable is the new reticle feature that becomes visible when you hover over any object that you can inspect. It's a useful indicator as to which object you will be able to inspect as well as aiding the player making sure he or she is "aiming" in the right direction instead of having to guess. The reticle can also be toggled on so it stays visible throughout if the player wishes so. The new HUD also indicates when the suit's internal power source is low or recharging as well as notifying the player when there's an update to the DataPad (This happens when receiving an objective update or after picking up a log. On top of the new HUD I have gone over a number of levels where I heavily tweaked the lighting. This was done to both further optimize the game as well as making the lighting visually more pleasing. Other smaller changes are minor tweaks in the level geometry. The SD-01 has undergone the biggest changes so far, but the MCCV-2, Deck 1, has undergone some changes as well. I will update this post later today with a video and maybe some screenshots so you guys can actually see some of the changes in action. The new version of the game is LIVE now on Steam and Itch.io Joure
|
|